

As it stands, acquiring bonuses is of little importance, since the base singleplayer game is so terribly easy. It's a neat premise had it been properly delivered in multiplayer there could be some very long, very brutal conflicts. But that will only happen if you choose to activate this bonus as opposed to another that enhances the accuracy of your troops, allows them to regenerate health, prevents the enemy from using the in-game radar, and so on. For instance, conquering both maps on Tatooine grants your army an uncontrollable Jedi Hero in the next battle. The eventual goal is to conquer all planets.Īcting as an incentive to more strategically take planets are bonuses. Should he fail, the computer will attack a planet of its choosing. Should he be successful in this invasion of the map of that planet, he'll then be allowed to choose another conflict. Essentially, the player begins a turn by choosing a planet to invade. The battle areas are represented by planets, which are themselves comprised of two maps each. It highlights all potential battle areas for the chosen faction. From there, a limited galactic map is presented. You're bad but now you're good because it fits better into the overarching storyline of the films - the same one the game all but neglected to develop.ĭon't+Fail+Me,+Jets Galactic Conquest is quite a bit different than the historical actions.

These engagements are so poorly tied together that toward the middle of either historical campaign, you'll actually be forced to switch sides in the war, making any lasting drive to conquer the galaxy pointless.

Between them all come little snippets of film footage and some ultra cheesy briefings. Each victory will linearly catapult you into another mission in chronological order. Pick a side, begin at what is unanimously considered to be the approximate start of the conflict (for the Clone Wars that would be the invasion of Naboo by the Trade Federation) and win, win, win. The missions throughout solo play are entirely standalone, and barely tie to on another, regardless of whether you choose to play Galactic Conquest or the Historical Campaigns.įighting through space history a long time ago and in a galaxy far, far away is fairly straightforward. Unlike Rogue Leader or the once outstanding TIE Fighter, Battlefront does not come saturated by high production value. 3) The AI exhibits a type of intelligence roughly on par with the average rock's. This is primarily due to three major solo play problems.ġ) It's too easy. Multiplayer-centric means players who opt to stick to singleplayer will have something to do, but won't be thrilled enough to desire extended play. Single-Player Battles This is a multiplayer-centric third and first-person shooter. Battlefront achieves this balance, but not without a few groans and gripes along the way. But, for as important as these things are, there is also the requirement to create a legitimately good game on its own merits. It's also necessary to ensure in-game events transpire similarly to how they played out in the films. When a developer does handle Star Wars, it's necessary to create an authentic experience - an obligation to ensure the franchise is being done justice. It's especially hard if the franchise in question is the one that practically defined modern science fiction for millions upon millions of rabid fans. Bring the holocron back to your ships and the mission is complete.It's hard to do a franchise title right.

It takes too long to get back and incase you die getting the holocron to a ship, you can spawn at the gunship and grab it again. Grab the holocron and get in to an enemy ship, not the republic gunship. Objective updated:Now, you must bring a holocron back to your home ship. The shield generator takes four time bombs to destroy, so run be ready to run back to the main room and re-supply. First, destroy the life support system, then you get the sheild generator. If you run into a lot of droids, don't even pay attention to them. Once you land, tell your guys to follow you. Don't forget to get some people with you in your ship. Objective updated:Now, you must get into a republic gunship and land it into the enemy hangar. You must then destroy the heavy turrets using once again either the ARC-170 or a V-wing. If you are an ARC-170, stay far away and fire. Objective updated:The first objective is to destroy the banking clan ships.
